import { ConvertLimitOp } from "../converters";

// ===================================================
// Limit Event API constants
// variable, player state, game state, and unit state events
// ( do NOT change the order of these... )
// ===================================================
export const LESS_THAN = ConvertLimitOp(0);
export const LESS_THAN_OR_EQUAL = ConvertLimitOp(1);
export const EQUAL = ConvertLimitOp(2);
export const GREATER_THAN_OR_EQUAL = ConvertLimitOp(3);
export const GREATER_THAN = ConvertLimitOp(4);
export const NOT_EQUAL = ConvertLimitOp(5);
